A Plan for Upgrades...
Posted: Sat Jan 16, 2016 12:55 am
Earlier in the day, I was coming back from a dungeon run when Destroyer said "I WANT DRAGONFLIGHT ASSAULT ARMOR!" (sic). Nors thought it would be interesting to see how we could do that. Here's my take on our plan for Dragonflight.
End Goal: Get Market 4, to have access to Dragonflight Armors.
In order to get Market 4, we need a Guild Hall 8.
Guild Hall 8 requires resources and we need 6 Structures at Level3 for a GuildHall upgrade to 7.
We are currently at Guildhall 6, with three structures (Market/Guildhall/Lumberyard) at Level3. We need 3 more to meet the Guildhall 7 requirements.
As of January 15th, 2016, we have three structures ready for one upgrade. We are currently pursuing a Rank 3 Wizard's Workshop.
Farm/Mine/Quarry all are ready for upgrades and need Gold, Labor, Campaign Resources, Labor, Dungeoneering Shards, Gems, Equipment, Food, and Lumber.
Wizard's Workshop is close to upgrading to Level3 (needs just 300KAD). It drains our Campaign Currencies and Gold.
As for getting the various currencies: Gold is loleasy; Campaign Resources can vary from easy to hard (lolDreadRing vs. omgTyrannyofDragons); Labor is moderately difficult (takes time); Equips and Gems will be difficult (double RP on Feb11 says hi); and Food/Lumber are free.
Overall, I'd say that our best course of action is Wizards Workshop -> Farm -> Mine -> GuildHall 7 -> Guildhall 8 -> Market 4.
W. Workshop is close enough as is (Hroth, pls?) and we may as well go for it before we drain the resources. It drains out Tyranny of Dragons/DreadRing (ToD/DR). Farm takes Sharandar and the other junk, but not ToD/DR, so we can build up the ToD/DR currencies while the Farm is on upgrades. Then, the Mine should be next as opposed to the Quarry because Quarry requires Sharandar currencies, which would have been spent on the Farm. But the Mine built needs ToD/DR, which we would have built up during the Farm time.
Then it's a simple matter of Guildhall7->Guildhall8->Market4, since that we would be our next course of action for upgrades.
There are a few problems, of course.
Problem 1: Donations for currencies. Some of us have currencies for days. Others need those currencies for Boons.
Donate what you can, but prioritize getting your boons first.
Problem 2: Requirements for Dragonflight Armor. Needs DragonflightFangs, GuildMarks, and Protector's Seals. Guildmarks will come from donations. We can always run a quick Tier1 or EToS for our Dungeoneering shards (and for the latter, Protector's Seals). Dragonflight Fangs are going to be a problem, since (spoilers!) we tend to not do Dragonflight as much as we used to.
I know that most of us are busy (Kids, Litigations, Work, AP Homework, etc.), but getting 18+ Guildies on is going to be hard for the double Dragon and free Fang. Of course, we "can" get keys via the AH, but we're likely going to be spent with the Guildhall upgrades.
Problem 3: Time and Power Creep.
Mod8 has brought the Elemental Drowcraft Armor, which has comparable stats to Elemental Dragonflight Gear. Sometimes, the Elemental Drowcraft is better because it is way easier to get (Follow the HE Zerg Rush and do Mod8 skirmishes vs. Expensive Stronghold Upgrades + Difficult Fights) and doesn't have idiotic stat placement (E.g. CW want Power/Crit/ArmPen. Dragonflight Raid Robes will replace ArmPen/Crit with Recovery/Defense. Dragonflight Assault Robes replace Power/Crit with Recovery/ArmPen). But how do we know that Mod9 or 10 doesn't bring us some armor superior to Dragonflight? That would mean our Dragonflight investment is obsolete...and I'm no soothesayer.
Comment below, talk about your thoughts and opinions.
End Goal: Get Market 4, to have access to Dragonflight Armors.
In order to get Market 4, we need a Guild Hall 8.
Guild Hall 8 requires resources and we need 6 Structures at Level3 for a GuildHall upgrade to 7.
We are currently at Guildhall 6, with three structures (Market/Guildhall/Lumberyard) at Level3. We need 3 more to meet the Guildhall 7 requirements.
As of January 15th, 2016, we have three structures ready for one upgrade. We are currently pursuing a Rank 3 Wizard's Workshop.
Farm/Mine/Quarry all are ready for upgrades and need Gold, Labor, Campaign Resources, Labor, Dungeoneering Shards, Gems, Equipment, Food, and Lumber.
Wizard's Workshop is close to upgrading to Level3 (needs just 300KAD). It drains our Campaign Currencies and Gold.
As for getting the various currencies: Gold is loleasy; Campaign Resources can vary from easy to hard (lolDreadRing vs. omgTyrannyofDragons); Labor is moderately difficult (takes time); Equips and Gems will be difficult (double RP on Feb11 says hi); and Food/Lumber are free.
Overall, I'd say that our best course of action is Wizards Workshop -> Farm -> Mine -> GuildHall 7 -> Guildhall 8 -> Market 4.
W. Workshop is close enough as is (Hroth, pls?) and we may as well go for it before we drain the resources. It drains out Tyranny of Dragons/DreadRing (ToD/DR). Farm takes Sharandar and the other junk, but not ToD/DR, so we can build up the ToD/DR currencies while the Farm is on upgrades. Then, the Mine should be next as opposed to the Quarry because Quarry requires Sharandar currencies, which would have been spent on the Farm. But the Mine built needs ToD/DR, which we would have built up during the Farm time.
Then it's a simple matter of Guildhall7->Guildhall8->Market4, since that we would be our next course of action for upgrades.
There are a few problems, of course.
Problem 1: Donations for currencies. Some of us have currencies for days. Others need those currencies for Boons.
Donate what you can, but prioritize getting your boons first.
Problem 2: Requirements for Dragonflight Armor. Needs DragonflightFangs, GuildMarks, and Protector's Seals. Guildmarks will come from donations. We can always run a quick Tier1 or EToS for our Dungeoneering shards (and for the latter, Protector's Seals). Dragonflight Fangs are going to be a problem, since (spoilers!) we tend to not do Dragonflight as much as we used to.
I know that most of us are busy (Kids, Litigations, Work, AP Homework, etc.), but getting 18+ Guildies on is going to be hard for the double Dragon and free Fang. Of course, we "can" get keys via the AH, but we're likely going to be spent with the Guildhall upgrades.
Problem 3: Time and Power Creep.
Mod8 has brought the Elemental Drowcraft Armor, which has comparable stats to Elemental Dragonflight Gear. Sometimes, the Elemental Drowcraft is better because it is way easier to get (Follow the HE Zerg Rush and do Mod8 skirmishes vs. Expensive Stronghold Upgrades + Difficult Fights) and doesn't have idiotic stat placement (E.g. CW want Power/Crit/ArmPen. Dragonflight Raid Robes will replace ArmPen/Crit with Recovery/Defense. Dragonflight Assault Robes replace Power/Crit with Recovery/ArmPen). But how do we know that Mod9 or 10 doesn't bring us some armor superior to Dragonflight? That would mean our Dragonflight investment is obsolete...and I'm no soothesayer.
Comment below, talk about your thoughts and opinions.