Session Number 65: Return of Gnawbone
Date: Wednesday, September 16
Players: (D)aesyrliniwich (Baiz), (M)ara (Kermit), (Z)orroth (Zelldeb), (N)orm (Ojike), (B)os’ke (Tundrra), (G)utbur (Lasarian)
Dungeon Master: Talolan
Zombie Wave
Round 4
- Mara: Cantrip'd (AFK)
Zorroth: Sacred Flame and Spirt Weapon
Gutbur: GWM Volgnir: 3 swings
Daiseyrilniwick: Shillelagh swing
Bos'ke: Mother Wurm's Scimtar 3 swings
Norm: (CON SAVE) Stench of the Undead, Flame Tongue: 2 swings
Undead: Gutbur is attacked, Daesy attacked.
Round 5
- MORE ZOmbies come over wall
Mara: Cantrip'd Firebolt (AFK) attacks to cover Gutbur
Zorroth: toll the dead and Spirt Weapon Warhammer
Gutbur: (CON SAVE) Stench of the Undead, Reckless & GWM Volgnir: 3 swings
Daiseyrilniwick: (CON SAVE) Stench of the Undead, Shillelagh swing
Bos'ke: Mother Wurm's Scimtar 3 swings
Norm: Flame Tongue: 2 swings
Undead: Spike growth Damage on undead (3). Gutbur is attacked, Norm attacked.
Round 6
- Neverwinter Soliders 25 in number come in to secure area as more zombies come over wall.
-Leilon Merchant tells us as alarms sound that there is attacks on the Key Side and the Gate. Storm lord's berskers barbarians are coming from the North Gate and undead from the marsh.
-Norm searches the sky for dragons and aakroka's sees a storm approaching.
-As we head to the gate, we see fires and the slamming of the gate trying to open.
-Norm cast Fly on Zorroth and Boske 60' speed for 10mins.
-Boske sees the battlign ram hitting wall and searches for casters
-Norm cast Sending Stone to the Harpells for Help.
-Mara shoots a Fireball at the battling ram
Barbarians at the Gate
Round 1
- Mara: empowered Fireball (32dmg), bardic inspires Gutbur.
Bos'ke: Firebolt and a Crossbow Bolt
Gutbur: Climbs Wall to Perch upon it, ATHLETICS check pass, 2 Javelins to the front of the battering Ram.
Daiseyrilniwick: Wonder Twin Powers to Norm,
Zorroth: Sacred Flame and duck down behind the gate while flying.
Barbarians:
Gutbur 4 DEX saves, 2 saves 2 fails, Lighting Bolts come flying for 49dmg
Mara 4DEX saves, 57 lighting dmg
Norm: Bracing the Wall and sees a Orb of Scrying floating the area
Round 2
- Mara: shouts "that casters are holding a spell", empowered Fireball 5th lvl (35dmg)
Bos'ke: Minor illusion of himself and sets off the zealots lighting bolts and a Crossbow Bolt
Gutbur: 3 Javelins to the front of the battering Ram, then jumps down to the ground on the protected side
Daiseyrilniwick: brace the beam with the immoveable Rod, healing word to Gutbur
Zorroth: toll the dead and ducks down behind the gate while flying, healing word to gutbur
Barbarians:
move to pick up the battering Ram.
more casters move in closer.
Norm: Bracing the Wall.
Round 3
- Mara: Greating healing potion down, then casts invisibility, flies 20' up 10' forward
Bos'ke: moves to above gutbur and casts a Minor illusionof Gutbur to see if it gets blasted by lightining and a Crossbow Bolt
Gutbur: Bracing the Wall
Daiseyrilniwick: healing word to Gutbur, hand full of seeds in hand awaiting to throw them if the gate opens.
Zorroth: flys up and fires crossbow.
Barbarians:
Weak Ramming of the wall.
more barbarians move in closer.
Norm: Bracing the Wall
Round 4
- Mara: Empowered Fire ball, 31 dmg, drinks another Greater healing pot.
Bos'ke: readies a firebolt for anything that comes through gate.
Gutbur: Bracing the Wall
Daiseyrilniwick: Shouts to Mara to throw seeds over the wall, Healing Word to Gutbur
Zorroth: flys up and fires crossbow.
Barbarians:
Dull Thud, a Weak Ramming of the gate.
more barbarians move in closer.
Norm: 2nd Wind
Round 5
- Arcane Circle appears on ground, long robed people pop into existents, fireballs and magic missile flow through the sky. Doyle Harpel says they got the gate.
Their scrying shows the town square is under attack.
War Drums in the background and lighting is hitting solider, the drums hearing from a hill outside of town.
Mara flips a coin to head to hills alone, and the rest of the party heads to the chaos of the town square.
Green dragon is swooping down.
Mara: mara Flys to the hills
Bos'ke: Casts Blindness on the Undead Dragon (fails horribly)
Gutbur: Javilins
Daiseyrilniwick:
Zorroth: Runs away
Norm: Pelts it with Eldrich Blasts.
(8 mins of fly left)
Dragon takes out half of the fighter and villagers.
Boske CON save as the Breath Weapons (68/half) Necrotic dmg not poison, due to the possession.
Mara: mara Flys to the hills
Bos'ke: flys behind her and Casts Blindness on the Undead Dragon (fails horribly) flys behind her
Gutbur: Javilins
Daiseyrilniwick: Banishment (fails)
Zorroth: Runs away
Norm: Hexblade Curse
Dragon Lands
Round 1
- Bites and Claws
Mara: Away at the hills
Bos'ke: flys to the back of the dragon and ADV attacks 3 times with Mother Wurm's Scimtar
Daiseyrilniwick: Wind wall and suspects the dragon is no longer immune to poison.
Gutbur: Rage, attacks with Volgnir twice.
Zorroth: moves up to hit attack the cultists
Norm: Sword wants to taste the blood of dragon, casts Staggerin Smite on his Cursed Flametongue sword, and uses the Nightbringer mask for a short rest.
Drops concenteration and Boske and Zorroth no longer are flying.
4 attacks and a Eldritch Smite, action Surge and attacks 2 more.
Cultists attack dragon with lightings and hit us in the crossfire.
-Dragons Takes flight
-Oppurnity attacks as she flees and Boske holds on tight to its back.
-Once in the safety of the air the Dragon Cure wounds on its self,
-Boske ADV attacks 3 times with Mother Wurm's Scimtar and then jumps from his back with a Feather fall.