From discussions last night, and some browsing on the NW forums, here's what I'm thinking for a Dungeon oriented HR.
http://nwcalc.com/hr?b=p2e:4t3ne:9tdf,1 ... &h=0&p=swd
Here's the build:
At-Wills:
Rapid-Shot, Split Shot
Pretty standard I think
Encounters:
Boar's Hide, Commanding Shot, and Fox's Cunning
All 3 have group buffs either in melee stance or ranged stance
Class Features:
Stormstep Action, and either Twin-Blade Storm or Aspect of the Pack
Stormstep is obvious when combined with Disruptive Shot to get more encounter powers, and I'm leaning towards TBS because the bosses have tons of adds, but AotP could also be useful
Dailies:
Disruptive Shot and Forest Ghost
Disruptive Shot only uses 25% of action points so you can trigger stormstep and spam encounter powers faster, and forest ghost for those times when all of the mobs decide the want to kill me.
I welcome any duscussion, comments, or critiques. I want to make sure I've thought of everything before I buy/use a respec token.
My potential HR build
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- Tundrra
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Lord HC 04.06.2014
Squired SWG 03.21.2004
Recruited SWG 12.12.2003 by Baron Brambt - Location: Bloomington, IN
Re: My potential HR build
This makes me want to write up my builds for discussion also:)
I have no ranger comments though, still to new for me and i havent played past lvl 10. Thanks for sharing, its good to know what others in the dungeon group are playing to better compliment each others abilties.
I have no ranger comments though, still to new for me and i havent played past lvl 10. Thanks for sharing, its good to know what others in the dungeon group are playing to better compliment each others abilties.