[Spoilers] Heroes of the North

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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 67
  • Date: Wednesday, October 21st
    Players: (D)aesyrliniwich (Baiz), (M)ara (Kermit)-late, (Z)orroth (Zelldeb), (N)orm (Ojike), (B)os’ke (Tundrra), (G)utbur (Lasarian)-late
    Dungeon Master: Talolan
Eleasis 30 New day,
  • - preparing for the trip to claim the Green Dragon's Hoard.
    - Emptying bags and determining gold weight.
    - Daesy goes through the harvest viles and decaying bodies in his bags.
    - Messaged Darathra Shendrel of Triboar, to meet us in Leilon, but we would be late getting back there.
    -Purchased extra horses(12) and we are taking the wagon towards the Hoard.
travel to Boske's Village, Eleint the 2nd(2day travel)
  • - Boske's received 1st pair of Gauntlets of Ogre Power.
    - Zorroth Received 2nd pair of Gauntlets of Ogre Power.
    - Boske reports back to the town guard and is NOT visited by the protector that evening at the lake.
Eleint the 3rd we reach the cave late in the evening. (Claugiylimatar's Lair)
  • the four furbolg druids transform from animal form and greet us at the entrance.
    There was some dialog explaining to the zealot druids their master had died while the possession was being removed.
    The party is invited in, Gildeth asks "if this is their home now?"
    Daesy shows them a map of the world and offers places to visit,
    Steveron asks "if they can go with us?"
    It is Determined these furbolgs are of Circle of the Land Forest Druids.
    Daesy messages Walbash to see if he would accompany the druids and he responds "he would love their company but he is in Candlekeep" a far distance.
    the Orbs, are explained to be some sort of Divination scrying orbs. Mara casts Identify the south one #4 "true sight" (bowling ball size), #mind reading #detect thoughts #telethapy
    Mara dispels the magic wall protecting the DC22 poison gas fills the room after the wall come down. Boske pops Warding Wind sending the gas away from him and others that gather round.
    Daesy collapses, and boske and crew make their way to him.
    short rest outside the cave while we wait for the gas to clear.
    after a couple hours boske goes back in and stills sees alot of poison
Long Rest begins
  • boske, all is quiet
    Norm, animals are getting closer, giant badge.
    gutbur, nothing of note
Eleint the 4th
  • - how to disperse the poison that is still lingering.
    -8 times = 8 mins of gusting wind and attempting to thin out and remove the gas.
    -boske casts his warding wind (10min) and Daesy cast protection from poison (1hr)
    -Norm, Boske, Gutbur, extra dimensional bags, and the whole gang move with in the warding wind.
The Horde
  • -thousands and thousands of coins,
    -4 magic items ping with Norm's eyes: book"manual of clay golem", "animated shield" made of crystal, wand of polymorph (7charges DC15), ring of telecknises.
    -treasures: (2)Jeweled anklet (2500g ea)
    --Platinum bracelet set with a sapphire (2500g)
    --A necklace string of small pink pearls (2500g)
    --Embroidered glove set with jewel chips (2500g)
    -coins grab: 9000, 5250, 25000,
    18000 coin moved to saddle bags
    -group heads back in, mara stays out and starts ritual casting identify.
    -rest of the coin and items 67000 coins in total.
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 68
  • Date: Wednesday, October 28th
    Players: Daesyrliniwich (Baiz), Mara (Kermit), Zorroth (Zelldeb), Norm (Ojike), Bos’ke (Tundrra), Gutbur (Lasarian)
    Dungeon Master: Talolan
Eleint the 4th
  • - Post Dragon Horde of Claugiylimatar
    - traveling through the forest Norm notices a large badger is following the group.
    - Mara scares it off with Farie Fire.
    - After arriving at Ierithymbul, they head to the mining room, and the gnomes dispense money into a hopper to sort and count the money.
    That Evening
    -Boske heads to the lake
    -Norm communes with his patreon
    -"wicked evil gnomes", the druids are uneasy in this village. they have been told to stay away from the village and its protector.
    -Gutbur, Mara and Zorroh head to the pub.

    Boske's sister tells him the their protector left after the death of Gnawbone, he didn't say where he had gone or when he would be back.

    Norm's patron is pleased with the fall of Gnawbone.
    Long Rest
Eleint the 5th
  • -Morning, to the mining office. so much money...
    45k gold / 7500 g each
    22k plat / 3667 p each

    -Daesy's Commune Shantea, should he seek out a new furbolg settlment (YES), Should he stay with the druids (YES), Should they leave the group to find it (NO)
    -Mara buys a Bag of Holding from the tailor, for twice its worth.
    -50k to build a temple, to seluna.
    -Boske donates 5000 gold to the villages funds.
    -buys some diamonds 500g and gems of 1000g

    -Divination Elder Sorsta identifies the Orbs, Claug made the balls herself and she placed a failsafe for them to only work in her Lair.
    -We donate for use of the True sight Crystal ball.
    -Gutbur takes the Animated shield from the loot, to prepare for his trip and pilgrimage.
    -The group heads to Leilon and parts ways with gutbur.
    -A short way out the badger is following the party again.
    -Daesy casts speaks with animals, Why are you following us badger? It replies why or how is there a change in the forest. (Badger played by Lasarian)
    -Daesy asks if it wants to join us vs follow us? He wants to stay following, but is persuaded to join them for food. Daesy makes some of his famous curry and the Badger transforms into a Half Elf Caerdon.
    -Caerdon has been to several forests, but stays solo for the most part and has not seen any other Furbolgs in his travels.
    -Caerdon follows the teachings of Rillifane Rallathil,
    -Caerdon joins the party for a time, riding on what of our empty horses.
Gutbur parts ways with the Spear and heads east in the forest of Kryptgarden bound for Red Larch
Long rests
- traveling montage to Leilon

Eleint the 7th
  • -New structure by the town square, cut stone and marble, engraved is the words "Oswins Spear saviors Leilon."
    -Daratha is awaiting the party at our home, laughter is coming from the dining hall.
    -assistant, elvish woman bronze skin (leader of the scaly eye),
    -Dining hall, Darathra starts with Mirt the Moneylender's share of the reward 75k (/6 =12500)
    upstairs is the oldest elf she has ever met from candle deep, Benevolence Mistsplitter (shadow dragon)
    -5 pieces of parchment (1 remains in her pocket) a release from her contract. We have grown beyond the need to report back to triboar, the Frog is yours, but you have out grown reporting back to me.

    -Bronze dragon, says while on her way back from Waterdeep she saw a ship of death shooting out lightening. Raging. She marks the map where she saw it.

    -Zorroth talks of Darathra about building a temple to Seluna.

    -Norm buys a ship (10k)
    -Zorroth and Mara Co-buy a ship (10k)
Gutbur arrives in Red Larch, startles the Nettlebees and pays his respects at Javor's tomb.
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Re: [Spoilers] Heroes of the North

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Session Number 69
  • Date: Wednesday, Nov 4th
    Players: Daesyrliniwich (Baiz), Mara (Kermit), Zorroth (Zelldeb), Norm (Ojike), Bos’ke (Tundrra), Gutbur (Lasarian)
    Dungeon Master: Talolan
- Darathra, Foman, and Bailiearyl (bronze dragon) sat the table the night before.
- Townsfolk start bring in food, and prepare for a large feast tomorrow night
- Daesy and Norm hear the druids are talking in other room, in Draconic...however he doesnt understand them, the Hallow Spell has been removed? mystery

Long Rest

Eleint the 8th
  • - North Wall some lightening scorching. Southern Wall has been patched.
    - music mercant, nothing magical
    - 2nd merchant has a to of magic items, merchant is wearing lab coat and doesn't seem to belong here. ...calculator ...flashlight... lobster tank seats six.
    - old farms almanac, and quantum physics (tomb of clear thought and understanding) - daesy/norm traded "clay golem book"
    - outline of a blob... invisible cloak.
    -glasses (see in dark, googles of night)
    -cube of force - daesy
    -bead of force -
    -2 stones (sending stones)
    -levitating boots - daesy
    -wrist watch to - caerdon
Dinner party
  • -no talk of Neverember only the great deads of triboar and darathra.
    - talk of joining the triboar alliance.
    -
    -Belevonce Mistsplitter, half elf looks like 400yrs old.
    ebondeath maulseum location is in the swamp, putting the spirit to rest must be in there.
    -map of mere of the dead men, points out some ruins and a general location of where it should be.
    look for the Uthtower, its long since ben swallowed the maulseum would be under it.
    -ebondeath should be similiar to a undead ghost, on how its possession would work and without it he shouldnt be as strong.

    -Wine cake is served.

    -mara heads to the inn to drink and play music, the rest of the party find there beds in the guild house.

    -at midnight, a powerful painful stomach pains, (32/16 dmg)
-initiative

round one
  • -man crashed through window and stabbed Zorroth.
    -daesy is attacked in is tree.
    -mara's room is empty
    -norm is attacked while surprised by an assassin.
    - fireball is thrown into darathra's room.
    - Norm grabs sword and attacks his room intruder, lots of attacks. raising a spector
    - bailolore dashes upstairs.
    - mara polymorphs into a eagle flys towards the guildhouse (10rounds)
    - Caerdon, leaves room and sees Norm and a assassin. He casts healing word on Norm and shillelagh on his weapon.
    - Belevonce runs to the window and shouts "GoAway" mass suggestion.
    - zorroth swings his mace at his intruder and healing words himself.
    -boske dashes upstairs
    -one of the wizards effected by the suggestion begins to leave.
    -darthara runs out of the room
    -a second fireball explodes behind her.
    -a death wail from belevance can be heard from the next room.
    -Daesy uses tree stride to bampf through the trees, drinks a potion.
Round 2
  • -man shouts "It got away" as Daesy teleports away, and runs to the wizard, where are you going? and stabs him.
    -man inside Zorroth's room, attacks Zorroth.
    --assassin launches himself at Norm.
    - fireball is thrown into darathra's room.
    - Norm secondwinds and attacks and his Spector attacks
    - bailolore ran upstiars.
    - mara (9rounds) and sees the flashes of fireball.
    - Caerdon, heat metal on the assassin's sword.
    - zorroth, flame strike
    -boske moved to darathra and gave her a potion of healing.
    -wizard throws another fireball into room.
    -darthara drinks a potion.
    -Daesy casts plant growth and quaffs potion.
Round 3
  • -zorroth is knocked unconscious
    -outside man is slowly moving through over growth.
    -norm grabs shield from inside his room and puts on his shortrest mask. "nows the time to keep one alive"
    -boske replys " there is one in zorroths room"
    -Bailore storms into zorroths room with a dagger.
    -caerdon runs towards zorroths room and conjures swarm of venomous snakes.
    -death saving throw
    -boske passes bailore and attacks the assassin
    -darthra drinks some another potion
    -a wizard flys into the house and sees some bodies but not the one he is looking for and heads deeper into the house looking for his target.
    -daesy casts sacred flame on the guy stuck in the veggies and heals self.

Round 4
  • -assassin attempts to flee and disengage...successfully. (Boske tried sentinel)
    -Norm attacks the guy at window
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Re: [Spoilers] Heroes of the North

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SSession Number 70
  • Date: Wednesday, Nov 11th
    Players: Daesyrliniwich (Baiz), Mara (Kermit), Zorroth (Zelldeb), Norm (Ojike), Bos’ke (Tundrra), Caerdon (Lasarian)
    Dungeon Master: Talolan

Eleint the 8th
  • Round 4
    • -assassin attempts to flee and disengage...successfully. (Boske tried sentinel)
      -Norm attacks the guy at window
      -housekeeper Bailiearyl
      -caerdon's swarm attacks an assassin.
      -norm attacks wizard
      -Norm's Spector attacks
      -caerdon's cure wounds on Zorroth (+22)
      -zorroth blood and vomit covers his body as he awakes from unconsciousness and casts cure wounds on himself. and drinks a healing potion.
      -boske runs to the window and lightning lure's the running wizard, and his head pops off
      -flying wizard crashes into daesys' room and cast lighting chain for 42dmg at several.
      -darathra charges the wizard, their is a counterspell battle and then a kamikaze fireball.
      -daesy, Shillelagh and then bamfph's through the trees to a assassin, opens his magic water decanter and knocks the man down with a stream of water.
    Round 5
    • -stuck in the brambles the attacker stands up and shoots back at daesy with his crossbow.
      -norm, he curses the evoker and dashes up to him and swings twice.
      -Bailiearyl, goes to attend the fallen.
      -kermit is still flying back.
      -caerdon, healing word on darathra and frostbite casted on the flying wizard that hit the group wiht the lightning bolt.
      -zorroth casts mass cure wounds.+27
      -boske, runs in and joins norm who is confronting the wizard, he lightening lures the wizard between the two fighters.
      -wizard human male all black leather gear, cloak and hood, blue crystal., misty steps away out the window while flying and begins to escape.
      -darathra checks on the fallen.
      -daesy runs up to the guy stuck in the brambles and hits him with the shillelagh.
    round 6
    • -'your kind is even uglier than the stories' and the assassin strikes back at daesy.
      -norm looks out the window and scans the sky for the escaping wizard, doesn't see anything and runs through the house looking.
      -kermit is almost to the house.
      -caerdon transforms into a owl he springs from the window seal into the sky.
      -zorroth, jumps from the east window down help daesy and swings hard with the bonecounter and then healing words himself +8
      -afk
      -afk
      -kermit has arrived in his eagle form
      -caerdon flys over the house
      -zorroth hits with bonecounter again and destroys the guy, then run back into the house.
      -boske ran to find darthra to aid in protection.
      -once he arrived, a fireball erupted around them.
      -darthara fed up with the attacks, she raises her sword "for neverwinter" and 16 ghost warriors arise and are sent off to find who is sent the fireball.
      -daesy
    round 7
    • -norm, searched the body of the guy trapped in the brambles. crit. 10p in shoe but no tattoos or signets or any identifications.
      -norm storms into the house and warns the hiding druids they are under attack.
      -mara lands on first floor and enters house.
      -Caerdon (Lasarian) flys back into the house and returns to human form.
      -zorroth, revivify Forman's darthra's assistant.
      -boske goes after the source of the fireball and corners him in the hall by mara's room
      -wizard casts bigsby hand grappling and crushing him.
      -as he tries to flee boske sentinels and kills him.
    -did any escape? no
    -where did we get the wine, and who made the wine cake? Bailiearyl and Caerdon made the cake and the wine was bought from a vendor at the square... the vender was one of teh assassins slain in disguise.
    -daesy believes we were poison by midnight tears. 15k gold worth of poison.
    -loot worthy? mara find 3p on one.

    -darathra says her secret has been kept close with only a few, but if any were to know Neverember would be a threat.

    -norm offers his amulet of protection to darthara but she has one already.
    -new beds and room are prepared
    -the spectral soldiers salute and disappear after a hour
    -boske and others start watches and rests.
Long Rest


Eleint the 9th
  • -Norm head to town to find where the wine came from. Amnist (Amn) was the dialect the farmer got the wine from.
    -religion vendor, small statues...the vendors staff is glowing to norm's magic eyes. (staff turns into a snake) 750gold mara buys caerdon the staff.

    back at the house
    -caerdon talks the firbolg, and gets their back story, there power level is no fly and swim, just

    Six Sense Daisey speaks with the dead.
    First the farmer
    • -who sent you? Merek DeGrey
      -target?. wouldnt you like to know?
      -why were you sent to kill them? didn't ask.
      -where did you come from? Amn

    Daisey talks to the assassin disguised as the strongest wizard
    • -who are you do you remember? -Cedany Finwick
      -who am i?- Merek Degray
      -who was our sponsor? - i don't know
      -who was our target?- lord protector of triboar
      -why? - money.
    5th guy disguised as Merek Degray
    • -who are you? - Ronin Mornignfall
      -we were successfully, where do we meet or sponsor? - you were the only that knows, you were paying us afterwards
      -why? money
      where was our group formed.? -Pirate's skyhold
    Spell Slots depleted the interrogation.... to continue the next day.

    Nightfall
    • -Bailiearyl asks to sleep on Norms chair
      -Norm history check on Pirates's Skyhold
      -mara stays at the inn and does some research on the skyhold...discovers they are flying earth motes outside of neverwinter.
      -Norm, in the middle of the night WiS save.
Gutbur arrives back in Triboar and stays overnight at the Frog.
Long rest Eleint 10th
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 71
  • Date: Wednesday, Dec 2nd
    Level 10 Players: Daesyrliniwich (Baiz), Mara (Kermit), Zorroth (Zelldeb), Norm (Ojike), Bos’ke (Tundrra), Caerdon (Lasarian)
    Dungeon Master: Talolan
Norm, in the middle of the night WiS save.
Long rest Eleint 10th
  • -Bevolance marks 3 spots where EbonDeath's camp may be located, due to her close call the night before she decides not to travel with the party.

    -Ronin is the only assassin that Merek Degrey didnt see die, Daesy disguises himself as Ronin with a lot of damage. Zorroth is being held at knife point to cast speak with dead.

    -where do we go? contact agent of Zexarro, Fastinbr Hornblower
    -how do you contact? i use a sending spell.
    -what is Zexarro? zexarro is a secret crime boss in neverwinter.
    -how can we reach Zexarro? ...you cannot, you have to reach Fastinbr
    -how do we reach Fastinbr? i have only done so by magic.

    -tomorrow Darathra and guards will return to Triboar and Bevlolance will be teleporting to candlekeep.
    Gutbur departs Triboar headed northeast for Yartar. He camps outside the town late in the day planning to enter the town in the morning.
Shopping
  • -1st vendor is a animal vendor.
    -2nd vendor is a Satyr, lots of magic items. the vendor deals in trades.
    -Norm trades his 4 happiest memories for a "Sentinel Shield"
    -Mara eyes Glamour studded Armor. and would lose one syllable from her first name, she will be named "Ra"- "Ra Wildheart"
    -at Twightlight the spell casting for the purchases is preformed.
-Ra gives Boske her old leather armor +1
-Daesy attempts to Scry on Fastinbr (failed)
-Bairlyl takes gutbur's empty room.

-Norm makes a Perception Check while he sleeps. (succeed)
-Norm awakes at the sound of the door creaking open.
-Belevolence is peeking in through the door, WIS saving throw (succeed)
-Norm walks the house to patrol and investigate...all is well.


Long rest (Eleint 11th Begins)

Eleint 11th
  • -Morning arrives the Darthara and crew say their goodbyes, they are headed to Phandlin then to Triboar.
    -Darathara offers for the Fiborg Druids to join them.
    -Snake is offered to go back to the swamp and is eager to go home.
Gutbur passes through Yartar quickly the morning of the 11th. Late that night he encounters the Chief of the Elk tribe that bids him follow to Flint Rock.
1500xp for RP.
65500 new XP
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Re: [Spoilers] Heroes of the North

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Break in storyline, Kermit is taking the DM screen and running the group through a bit of Ghosts of Saltmarsh.
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Re: [Spoilers] Heroes of the North

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Session Number 72
Date: Wednesday, Sept 14th 2022

Level 10 Players:
Daesyrliniwich (Baiz),
Ma/"Ra" (Kermit),
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

Dungeon Master: Talolan
Assistant to the DM: Stelmarii

Leilon
-Darathra is having Shim the apple orchard orc, look after the filborgs who are moving into the touched frog. (heading to Triboar).
-Benevolence Mistsplitter tells us Ebondeath's Mausoleum could be in 3 locations within the mere, all covered in undead and very dangerous. i was able to narrow it down from possible 7 locations.
-each square of map is 4miles, and 6 hexs can travel a day.
-Daisey bought a 25g "how to steal" book from a kobold merchant.
-The Oswin Spear gear up and designate Daesy as the survival lead.

travel
-Daesy's Outlander Background, auto success through the first day of travel.

-1st night is quiet, minus some animals in the area.
-poison dart frog tells Daesy about activity in the area.

(longrest)
Gutbur arrives at Flint Rock after a forced march late on the 11th or early on the 12th and is subjected to a drug-induced vision quest.
Elient the 13th
-The group greets some lizardfolk scouts who take them to Chief issianH.
-Soshs misses the Orc, "he good fighter"
-Eicco the lizardfolk guide

3 trolls attack in the night.

Round 1
-Inspiration to Boske
-bane to trolls
-boske (shield) ac 23 till end of his next turn
-Spike growth

Round 2
-no new timers
-Eicco fell unconscious till Zorroth casted healing word.
Round 3
-1st troll down
-2nd troll down
-unicorn appears (swearing in celestial) Windstar
-final troll down...and then back up from regen...and took off running with boske

Round 4
-final troll burnt and slashed

Session XP: 900xp
Gutbur departs Flint Rock with the Elk Tribe the morning of the 13th bound for Beorunna's Well, it is expected the journey will take six days.
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 73
Date: Wednesday, 2022 Sept 21st

Level 10 Players:
Daesyrliniwich (Baiz),
Ma/"Ra" (Kermit),
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

Dungeon Master: Talolan
Assistant to the DM: Stelmarii (NPC Eicco)

1492 Elient the 14th

Troll harvesting.
-Troll Blood (potion of healing) x5

(longrest compete)

1492 Elient the 15th
Heading south from camp towards the first of 3 spots Benevolence Mistsplitter marked on the map.

After a few miles of slow travel, a giant plant monster reached out and attempted to slap Norm.

Round1
-The plant swallow boske, and daesy ask's it to spit him out and quit attacking.
-lots of actions held to see if the shambling mound obeyed.

Round2
-plant quit attacking and ran with boske in his belly and into the swampy water.
-Blight from Caerdon kills it.

Shambling Mound Harvesting.
-Mulch (superior healing) x2
-Vines (chest piece of armor) x4
First Map Location

Caerdon communes with nature to seek the presence of any powerful undead. He senses none in the area, only a few ruins. So the group decides to seek out one these places of ruin for their long rest.

Caerdon turns into a giant Eagle and Boske and Ra hitches a ride on his back.

1st ruin the Northwest is a ancient Ziggarut temple. They land for a closer look of the inscriptions and writings. Lot of pictograms it is a super ancient structure.

2nd Ruin the Southeastern. A small town or settlement, close to 10 structures all long rotted walls, only the bases remain.

Along the way to the next ruin a clearing in the middle of swamp reveals a large pile of corpses. Humaniod, Ogre, Lizardfolk ...etc all kinds. Ra cast's a fireball at the pile, awakening a cuddle puddle of sleeping undead, which begin to shamble towards the direction of the fleeing Eagle.

3rd Ruin to the East. An ancient collapsed watch tower long lost to the swamp

(longrest)

1492 Elient the 16th

Has we begin traveling, Norm glimpses something metallic in the muck, Norm finds a black stone alter and something on top of it gleems in the morning son. 30' detect magic...nothing, 15' its determined to be a religious alter. Iconography of a frog creature on the highly polished obsidian stone. a Dagger rests on it, the crossguard of a dagger has a purple circle. "Shar's symbol"

Eicco says Bullywog may be near by they worship Shar, this is a sacrificial alter. Norm picks it up and breaks the hilt off.

Second Map Location
Caerdon communes once again with the land to sense any powerful undead or structures. SE ruins and a Dragon! Not the undead we are looking for, possibly a black dragon from what Eicco says.

Pass without a trace, we go dragon hunting. We approach the ruins of carved stone. Awakened trees wake up as we began to investigate the area.

Round1
-farie fire. fire fire, flame strike the awakened trees seem vulnerable to fire.
-2 down, 3 to go, one is charmed by Daesy and it tells him our "Master has been gone a long long time and told us to guard this place, but a very angry dragon has moved in.

Session XP:
-257 xp each for 1 shambling mound
-50 xp searching the 3 ruins and the alter

307 xp each.
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Lord HC 04.06.2014
Squired SWG 03.21.2004
Recruited SWG 12.12.2003 by Baron Brambt
Location: Bloomington, IN

Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 74
Date: Wednesday, Sept 28th 2022

Level 10 Players:
Daesyrliniwich (Baiz), absent
Ma/ra (Kermit),
Zorroth (Zelldeb), absent
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

Dungeon Master: Talolan
Assistant to the DM: Stelmarii

Outside Dragon's Lair
Round 2
-talks with the awaken trees have been trees has shown no fruit and most of the party don't understand the slyvan language of the tree.

Round 3
-one of the trees that befriended Daesy yells to the other tree to stop fighting.
-all but the one tree were defeated

Flanigin the old master was a druid who has been gone 700 freezes ago, awakened the trees. The tree says there are undead that go in but never come out, and that a black dragon is within and sometimes loud explosions can be heard.

The party proceeds down a large hole within the ruins, where the young black dragon rests.
Inside Dragon's Lair

-A maze of tunnels open up, Norm hears the faintest sound of bubbling NW direction.
-some sort of slushy ooze can be heard from all directions and one large one heads towards us and we begin to find defendable positions

Round 1
-"Dragonblood ooze" cone damage of jello acid ooze.
-2 more oozes come in from the other directions

Round 2
-Ra takes out the first ooze and casts mirror image.
-resistant to fire.
-2nd one goes dow

Round 3
-3 oozes surround boske and grappled him.
-a ooze dies
-the young black dragon comes spewing acid at Norm and boske "what are doing to my creations, what are you doing here!!!"

Round 4
-acid breath knocks eicco and boske to unconsciousness .
Round 5
-Boske's death save was a crit 20, and has 1 point of health and gets up swinging.
-blood ooze brings boske to unconsciousness again
-Norm kills the black dragon
-mass cure wounds from caerdon!

Round 6
-final blood ooze dies.


the Hoard Black Dragon (7split)
400 copper (57copper)
5000 silver (714 silver)
2300 gold (328 gold)
110 platinum (15plat)
journal of Alchemy Draconic "Voarulglammandar, Eater of the Dead" (acid, blood, undead)
-alchemy kit


1957 session xp each
68664 total xp (lvl 10)
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Tundrra TT:TableTop
*NOR/LD-High Council
User avatar
Tundrra
Lord
Lord
Posts: 3810
Joined: Sun Jul 15, 2012 10:05 am
Realm: Black Desert Online
House: Griffon
Record: http://newoutriders.org/wiki/index.php?title=Tundrra
http://newoutriders.org/member/Tundrra
Lord HC 04.06.2014
Squired SWG 03.21.2004
Recruited SWG 12.12.2003 by Baron Brambt
Location: Bloomington, IN

Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 75
Date: Wednesday, Oct 12th 2022

Level 10 Players:
Daesyrliniwich (Baiz),
Ma/ra (Kermit), late
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

Dungeon Master: Talolan
Assistant to the DM: Stelmarii (Eicco)


Aftermath of the Black Dragon
Harvesting of the Dragon (2hrs)
-10lb black dragon flesh (food 30g)
-5 vials of dragon blood
-10 black dragon teeth
-6 black dragon bones
-1 black dragon head spine/horn
-45lb black dragon scales
-black dragon breath pouch (acid)
-2 black dragon wings 60lbs

(long Rest) 1492 Elient the 17th

The party travels to the final location that was marked on our map where Caerdon communes with Nature to locate the powerful undead, influence from other planes, and building structure.
-clump of undead
-ruins that go deep into the ground.
-sense of a summoning circle in the ruins.

The party begins the hour and half walk to the source. The source is a mausoleum old, worn and broken. Eicco says she has led us to our destinations and is to take her leave. The party convinces her to at least stay at the entrance and keep guard, we will return soon.

Darkness deep into the structure, the bog has swallowed most of the interior, but a pit 100' deep remains. The party descends it with iron rings attached to the shaft walls.

Norm's fire sword lights the way, cold misty, a spooky voice “Who is dead but cannot die, the Lord of Bones, whose embrace is patient but sure?” the riddle's answer Myrkul opens the sealed doors .

Initiative.

Round 1
-lots and lots of priests and ghouls and a necromancer.
-silence casted by daesy.
-friendly fireball

Round 2
-reinforcements
-Named NPC Ularan Mortus (the head of the cult of Myrkol)

Round 3
-lots of dead
-Necro brought back from unconsciousness

Round 4


Session XP: 0xp
Total XP: 68664 xp
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