[Spoilers] Heroes of the North

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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 76
Date: Wednesday, Oct 19th 2022

Level 10 Players:
  • Daesyrliniwich (Baiz),
    Ma/ra (Kermit),
    Zorroth (Zelldeb),
    Norm (Ojike),
    Bos’ke (Tundrra),
    Caerdon (Lasarian)

    Dungeon Master: Talolan
    Assistant to the DM: Stelmarii (undead)
Ebondeath's Mausoleum
1492 Elient the 17th
Round 4
-caerdon healing spirit cast (1of5) (caerdon concentration)
-bone devil was summoned and entered the room
-ra fireball cleared out alot of the priests
-daesy went invisible

Round 5
-aoe erupting earth from caerdon
-reaction shield boske
- healing spirit cast (2of5) (caerdon concentration)
-boske unconscious (2 death save misses)
-Norm is forced to throw sword down.

Round 6
-boske up
-healing spirit cast (3of5) (caerdon concentration)
-Norm is back in action.
-Norm is paralyzed
-Daesy spirit guardians (13dmg) (daesy concentration)
-reaction vigilant guardian boske (switches places with Norm)
-boske unconscious

Round 7
-Caerdon dispelled magic of "hold person" on Norm
-Daesy wakes up boske
-boske unconscious again by zombie
-Ra uses last luck
-Ra summons Flumphs with chaos

Round 8
-Caerdon heals boske again

Round 9
-moon beam (caerdon concentration)
-bone devil blinded
-daesy activates cube of force (item)



Session XP: 0xp
Total XP: 68664 xp
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 77
Date: Wednesday, Oct 26th 2022

Players lvl 10:
Daesyrliniwich (Baiz),
Ma/ra (Kermit), Absent
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

Dungeon Master: Talolan
Assistant to the DM: Stelmarii (undead)

Ebondeath's Mausoleum
1492 Elient the 17th

The battle rages on...

Round 10
-moon beam (caerdon concentration) 2/10
-zorroth kills the bone devil
-Boske sees muddy foot prints lead to a wall in the north east room.
-Daesy enters southern room and sees a open hidden door. enters

Round 11
-lots of running and splitting party

Round 12
-Baddy comes out of a catacomb hallway, casts 36fire +34necrotic "Hellfire Orb"
-Daesy lost concentration on spiritual guardians
-Daesy casted another Cube of Force

Round 13
-retreating

Round 14
-retreating
-heals
-Boske is paralyzed
-norm (shortrest mask)

Round 15
-regrouping to protect the frozen boske
-Daesy held banishment goes off (
-boske is still paralyzed

Boske is picked up and everyone jets towards the exit.
Outside the Mausoleum Exterior

party leaves the catacombs and a whole village of (22?) bullywug's ambush the party. The party had previously desecrated their a shar alter some days before and they had been tracking the party ever since.

Initiative

Round 1
-group is surprised
-these bullywugs are barely hitting through the party's fine armory
-Caerdon is held by a giant frog

Round2
-Daesy casts spirit guardians (10mins) 13dmg
-zorroth is charmed by one of the bullywugs.
-Caerdon plays a frightening sound from his "Pipes of Haunting"

Session XP: 0xp
Total XP: 68664 xp (85k lvl 11)
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 78
Date: Wednesday, Nov 2nd 2022

Players lvl 10:
Daesyrliniwich (Baiz),
Ma/ra (Kermit), absent
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

Dungeon Master: Talolan
Assistant to the DM: Stelmarii (Bullywugs)

Bullywug Ambush cont..
1492 Elient the 17th

Round 3
-The Bullywugs point at our sheaths and tell us to put our weapons away
-and they all stand down holding an attack action.
-the group begin to sheath their weapons.
-Daesy tried to shove himself out from being surrounded, but took no attacks. However, his spirit guardians remain and take a healthy bite out of the chieftain, who croaks in pain, causing all the held attacks to go off at once.
-boske is knocked unconscious and the bullywugs shout for joy and begin holding attacks again.
-Daesy is barely standing up.
-Caerdon casts healing word on their chief.

The bullywugs begin to corral the group near the top of the stairs of the mausoleum, allowing potions to be drank and healing spells to be cast. The second important looking bullywug speaks in broken common. "You death cultists steal from us and pollute our swamp"

Norm had slipped on a the mask of Shar during the battle. He shouts in a commanding voice at the bullwugs " I am a agent of Shar and who are you to attack us". A battle of words on who has sacrificed most ensues. The chieftain's people don't fully believe Norm but offer a solution, if the group gives collateral to the bullywugs, they can be allowed to rest and reenter the crypt. The bullywugs dont want the cultist here, with proof of the cleansing the items will be returned.

Collateral:
(Boske) Lantern of Revealing
(Ra) - Priscilla

The bullywug's slowly fade into the swamp hiding from sight, croaks on occasion remind us we are being watched. Eicco's body is found behind some shrubs, dead... the lizardfolk and bullwug relationship must have been poor.

Norm doesn't want to give in to the demands of the bullwugs and keeps the dagger of shar pieces. However he talk about the history of Ebondeath and how the Dracolitch.

Long Rest
Elient the 18th, 1492
Back to the Mausoleum

Daesy casts "warding bond" on the platinum ring that Norm wears. He also casts "Motivational Speech" then the group descends the ladder, the rooms seem to be left has we left it

-5potions of healing are found in the pockets of the deceased left behind.
-magical eye glasses found in a backpack 3 spell scrolls (1 is raisedead, forbearance, holy aura)
-Hand written Journal, (starting from six years ago)
-casket coinage 700gold 35 plat

Daesy tried to cast the forbiddance scroll and it burnt up and did nothing. Norm surmises the spell is already active and at a much higher level.

slowly exploring
floor of bone
boske sees death knight and freezes.

Initiative
round 1
-death knight attempts to command boske (failed)
-boske runs past him and flanks him from the other side.
-daesy casts 1st lvl bless on (norm, zorrath and boske) round1/10

round 2
-A loud thunderness wave necrotic damage radiates from the death knight (thunder and necro damage) knocking both healers prone and bless falls off.
-mara tries wand of polymorph on the deathknight.
-Zorrath casts holyweapon on Norm's sword
-cube of force held by Daesy

round 3
-hexblade curse
-cube of force goes off protecting norm and daesy from the incoming attack.
-Another loud thunderness wave necrotic damage radiates from the death knight (thunder and necro damage) then the knight begins to move away from group.

round 4
-green eyes glow and explode 75+damage...daesy is unconscious
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 79
Date: Wednesday, Nov 9th 2022

Players lvl 10:
Daesyrliniwich (Baiz),
Ma/ra (Kermit),
Zorroth (Zelldeb),
Norm (Ojike), absent
Bos’ke (Tundrra),
Caerdon (Lasarian) and played Norm ...and Zorroth for a couple rounds

Dungeon Master: Talolan
Assistant to the DM: Stelmarii (Bullywug)

Round 4 continued...
-Caerdon starts the session with a mass cure wounds:)
-bardic inspiration to Norm
-(concentration)Daesy cast Bless

Round 5
-deathknight dead

The Death Knight wears worthless armor and weapons, 100s of years old.

(short rest) Elient the 18th, 1492

-Room of bone carpets to the north so we head east.
-opens up to a underground pool
-north of that is a big horde of gold
-Ebondeath "who dares enter my lair"...just your friends for Leilon.

initiative

Round 1
-Boske and Norm flank the dragonolich
-Lair Action (summons 3 wraiths)
-spiritual weapon summoned by Zorrath
-(reaction)boske "shield"
-(concentration) Daesy "Dawn"
-Ebondeath goes invisible or steps to the ethereal plane
-earth elemental summoned by caeradon

Round 2
-Ebondeath reappears behind zorroth
-shadows begin to move and surround everyone. (heals no longer work)
-boske is unconscious from massive breath weapon
-"Erupting earth" explodes the floor under the dragon -caed

Round 3
-deathsave success (boske)
-dragon and wraiths seem fire resistant
-shadows fade and healing can resume.
-3 more wraiths appear.
-Zorroth heals boske to 14 awakening him.
-daesy and ra go invisible.
-"Erupting earth" explodes the floor under the dragon again (caed)

Round 4
-action sure (boske)
-a massive sphere of darkness encompasses the area, but Norm's sword repels it.
-(concenteration) "Wind Wall" daesy and dropped.
-Wildmagic surges every round for 1 min.
-Ebondeath goes invisible or steps to the ethereal plane

Round 5
......
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 80
Date: Wednesday, Nov 16th 2022

Players level 10:
Daesyrliniwich (Baiz), absent
Ma/ra (Kermit),
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

...Ebondeath Battle

...Round 5
-ebondeath re-appears from where ever he goes and the shadows of no healing return
-(wildmage surge)#2 regain all sorcery points.
-ebon is immune to cold damage and resistant to fire
-(concentration) "spirit guardians" daesy
-(reaction) of dragon, he is emitting shadows of darkness 10'

Round 6
-the anti healing leaves and 3 wraiths appear.
-boske unconscious
-daesy heals and wakes boske.
-ebon disappears
-(wildmage surge)#3 turns self into a sheep and falls 35' while in greater invisibility.
-Ra readies a fireball and inspires' boske

Round 7
-ebon reappears and no healing shadow come back
-(concentration) "spirit guardians" Zorroth
-breath weapon recharged, boske unconscious again, both boske and norm is frightened.
-(wildmage surge)#3 Ra can see invisible for 1 min
-2 failed death saves to boskes from tail attack
-huge constrictor snake summoned - Caerdon

Round 8
-Boske Death Saved
-Boske is dead, hit from another tail swipe.
-Glob of darkness falls again and is canceled by Norm's sword. and Healing returns.
-Zorroth uses REVIVIFY!! bringing back Boske from the dead!
-zorroth is clawed and knocked unconscious, then clawed again for 2 failed death saving throws
-caerdon cure wounds Zorroth waking him up.
-Daesy goes invisible.
-Boske unconscious again.
-zorroth unconscious again.
-healing word wakes up boske
-Clay golem kills the Lich Dragon

Round 9
-healing potions to Zorroth and Boske
-(wildmage surge)#4 31sq appears (modron)

-(wildmage surge)#5 cant speak
-(wildmage surge)#6 beard of feathrs
-(wildmage surge)#7 creatures of disadvantage
-(wildmage surge)#8 fireball'd self
-(wildmage surge)#9 eye appears on forehead.

-(wildmage surge)#10 one was forgotten

Journal of:

History

In 631 DR, Ebondeath was the first dragon to settle in the Mere of Dead Men in the Sword Coast North, making his home in Uthtower and ruling all of the surrounding area. Ebondeath disappeared in 922 DR, becoming a dracolich at the behest of Strongor Bonebag, a priest of Myrkul and member of the Cult of the Dragon. The Ebondeath Sect of the Cult of the Dragon began worshiping him at the Mausoleum of the Ebondeath created at the Uthtower.

In 1202 DR, under the Eye of Myrkul, Ebondeath's body disintegrated into dust due to the god Myrkul's influence, although his spirit was still tethered to his phylactery. Worshipers from the Ebondeath Sect traveled to the Mere of Dead Men to see the phylactery and the sect grew. However, the Ebondeath Sect collapsed around 300 years later in 1358 DR when Myrkul was destroyed. The location of Ebondeath's remains was subsequently lost.

When Myrkul returned over a century later during the Second Sundering, a group of his worshipers within the Cult of the Dragon sought out Ebondeath's mausoleum. Led by Ularan Mortus, these cultists eventually unearthed the disembodied dracolich and plotted to return him to physical form through possessing the body of the green dragon Claugiyliamatar.

Significance

A phylactery was the name given to the repository used to store the life force of a lich. A cleric or mage had to create such a phylactery in order to become a lich, and it was necessary for the lich to maintain its undead state and escape being destroyed. Phylacteries were also employed by dracoliches and demiliches. Every phylactery was unique, in nature, defense, and means of destruction.

More than a powerful form of undead, a dracolich was a dragon who had voluntarily tied its soul to a phylactery, freeing itself from death. A type of lich, the creature's spirit could possess any dead reptilian body, usually their original form, and retained all the powers and abilities of the former body. That meant a dracolich had the supernatural fear aura, spells, and breath weapon it had in life, plus the terrible might of the undead.

The Race Begins

We have 10days before the dracolich reforms!!
"Every phylactery was unique, in nature, defense, and means of destruction."

Dragon Horde
Circlet of Blasting
Flail of Ages
Deck of Many Things (22 cards)
2 potions of supreme healing
1 potion of Storm Giant Str

14k gold 6/(2333 each)
1750 plat 6/(291 each)
10 (jet gemtones.) 100g each

Books:
(Destroyed) Utilization of Unicorns - White leather bounds this tome, describing the various parts of a unicorn that can be used to create magic items. This tome is written in Infernal. (Ra destroys book)

Castes of Coliar - The brown leather tome gilded in gold describes the populace and government systems of Coliar, the second planet from the sun in the Torilian solar system. This book is written in Gith.

Acererak's Guide to Lichdom - The book details the lore and abilities of liches, and describes some of the most powerful liches in the multiverse. It also contains one of the several possible paths to Lichdom. (If you have this book to hand and check it during a short rest, you gain advantage on the next Intelligence (Arcana) check you make to recall lore about and abilities of a lich.)

Dance of the Fallen - The book is divided into five parts. Each part describes holy rites, day-to-day activities, holy days, and philosophies of a god related to death. The gods are: Bhaal, Jergal, Kelemvor, Myrkul, and Shar. (If you have this book to hand and check it during a short rest, you gain advantage on the next Intelligence (Religion) check about the church, rites, and dogma of Bhaal, Jergal, Kelemvor, Myrkul, and Shar.)

Alkazaar’s Thrilling Tales - Is a weathered and cracked leather-bound tome eight inches by ten inches by two inches thick. Embossed gold letters proclaim the title on its lavishly decorated cover. Its beautifully rendered interior abounds with images of Alkazaar’s handsome, mustachioed face under his wide-brimmed hat. Alkazaar is often shown with the wind whipping at his flowing shirt but having no effect on his tight pantaloons and shiny boots. He’s depicted looking marvelous in fantastical realms alongside his rugged and ready adventuring companions.

(Magical, Conjurationl) Alkazaar’s Appendix - Is barely half an inch thick but otherwise has the dimensions of its companion. When it is opened, a few grains of sand fall from between its crisp, dry pages. It contains the story of the lost golem as well as detailed drawings of a stone golem with a brilliant blue sapphire for a heart.

XP
Total: XP Per Player: 17224

New XP Total: 85,741 (Level 11) NOrm's total 85,434
Ding Level 11
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Re: [Spoilers] Heroes of the North

Post by Lasarian »

Session Number 80A (on Discord)
Date: November 28th & 29th 2022

Players level 11:
Daesyrliniwich (Baiz)
Ma/ra (Kermit),
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)

DM:
You have completed a long rest outside of the temple. You spent all day reading books and arguing about what to do next.

1 day has passed since you killed the form of Ebondeath. You are still outside the sunken mausoleum.

Caerdon took most of his long rest in giant eagle form. "Way up in a #$@& tree."
It is the morning of 19th Elient.

The group is busy breaking camp and going about their morning routines.

Ra begins with her customary breakfast of wine, apparently fiddling with a deck of cards. After finishing her wine, she declares: "I'll take out four cards ... what could go wrong, after all?"

She has made this declaration to the deck of cards she holds in her hands. Four cards appear, but what they portent only Ra can see. As the fourth and final card reveals itself, we see most of Ra's possessions turn to dust before our eyes. Among them, her armor, her wand, her boots, a ring, even the very deck itself she is holding ... and the Alchemy Jug.

Ra and Caerdon cry out in unison: "NO! Not the Jug!"

Once the surprise and alarm subside, Ra shares with the group which cards she drew and that their effects are.

Vizier: At any time you choose within one year of drawing this card, you can ask a question in meditation and mentally receive a truthful answer to that question. Besides information, the answer helps you solve a puzzling problem or other dilemma. In other words, the knowledge comes with wisdom on how to apply it.

Balance: Your mind suffers a wrenching alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you. (Ra is now Lawful Neutral)

Comet: If you single-handedly defeat the next hostile monster or group of monsters you encounter, you gain experience points enough to gain one level. Otherwise, this card has no effect.

Talons: This card destroyed every magic item Ra carried, including the deck itself.

Norm is shaking his head, "Wow, Ra, I think the risk level of that move is right up there with me attacking Gnawbones when she offered a truce. I'm sorry about your things." he says, rifling through his back for extra clothes.

"I wish I had something to offer, to at least replace some of the things you lost but I don't think I have anything I've seen you show any ability to use."

Norm pauses for a moment.

"However, if no one else has an issue, I wouldn't mind hanging onto that flail we found. The sword Lady Protector gave me has been a great boon, until we meet something that seems to enjoy the bite of fire."

No one objects.

Ra recovers some clothing from her back and gets dressed.

While inspecting the body of Eicco, Bos'ke again wonders aloud about discovering when Gutbur will return, adding in a low voice: "I'm tired of taking the brute force all the time."
At this moment Gutbur has nearly arrived at Beorunna's Well (19th Elient).
Finding nothing on her remains, Bos'ke declares: "We should head out today, return Eicco's remains at her village, unless of course, Ra has more things she wants to break ... "
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session Number 81
Date: Wednesday, July 26th 2023

Players level 11:
Daesyrliniwich (Baiz),
Ma/ra (Kermit),
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)
Eicco (Stelmarii)

Eleint 18th 1492DR

The party has less than 10days to destroy Ebondeath’s Phylactery, so they consider how they could travel quickly and who could aid them in their task. First Ra pulls out one of the remaining cards from the “Deck of Many Things” the “Vizier” card which allows her to magically have a question answered.

“How do we destroy the egg Phylactery?”
In response she learns it was originally made in the blood of metallic dragons, to destroy it, place it in a pool of metallic dragons and cast dispel.

Norm and Bos’ke are greatly against this idea, so Caerdon offers to commune with his deity on an alternative method. Which is to place it on a Demi-Plane.

It is quickly decided to reach out to the Harpell’s for such powerful Conjuration magic. They recently helped with the battle against Ebondeath so they may be willing to help finish the job. Daesy casts sending to ask for their aid and after a bit of back and forth they agree to take it but someone must accompany it for the teleportation spell to work. Norm and Boske are best suited for the task and after a friendly competition it’s decided Boske will escort with the egg to confirm it is taken care of. Moments later a portal opens pulling the egg and Boske into a circular room with a large domed ceiling of glass, decorated with fireballs and magics.

Three harpells (Dowell, Penelope, Kennaely) greet Bos’ke. To banish the Phylactery to a Demiplane the cost will be “1 favor, cashed in at the time of our favor.” The terms are agreed to and a document comes down from nowhere for Bos’ke to sign.

Kennaely Harpell is able to teleport back to Leilon since, but not the Mere since she had never been before. Even the trip to Leilon is a bit bumpy for the young mage. The rest of the party is still days to the South, making their way North through the marsh.

Eicco had been killed by the grungs while the party had been in the tomb. Instead of dragging the body back to her village she is raised, burning a diamond, shortly before Bos’ke is sent off through the portal.

The party waits around a bit till they are able to have Daesy cast a sending to check in with Boske. Learning that “The egg is taken care of, I will see you in Leilon.” So the days of travel begin, starting out at a fast uneventful pace, that is until Daesy is pull into a watery sphere.

Water Elements rise up from the swamp pulling party members into their bellies. After a cone of cold and some swimming lessons the party is back on track...

Boske’s time with Kennealy Harpell is Continued in Discord…

081 XP: 2400xp Water Element all but Boske who was in Leilon
Players level 11:
Daesyrliniwich (Baiz): 85000+2400=87400xp
Ma/ra (Kermit): 85434+2400=87834
Zorroth (Zelldeb): 85000+2400=87400xp
Norm (Ojike): 85434+2400=87834
Bos’ke (Tundrra): 85741+0= 85741
Caerdon (Lasarian): 86250+2400=88650
Eicco (Stelmarii) npc
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Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session 082 The Owl Statue
Date: Wednesday, Aug 2nd 2023

Players level 11:
Daesyrliniwich (Baiz),
Ma/ra (Kermit),
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)
Eicco (Stelmarii)

Eleint 19th 1492DR

The next two days of swamp travel get the party to Eicco’s village, they welcome their return with a frog dinner. The chief asks if Eicco did well, “she is a better scout than fighter”, he assure us. With a bit of light left in the day Eicco agrees to continue leading the party North to the swamps edge.

While resting that last night in the swamp Zorroth clutches his bag of holding in his sleep. Daesy noticed it has moved some 6" away mysteriously and wakes Zorroth. Nothing is under the bag or anywhere near it that could have moved it. However in place of the bag in Zorroth hand is a petrified mouse!

The party makes it back to Leilon the next day to rejoin Boske at the “House”. Bailiearyl has the place looking great as usual with the mail set out at the bedroom doors. A goats totes invoice and a letter from Ra’s cousin has been delivered. Ra’s letter reads “Go speak to the owl, 500 paces from the south gate to the 7th alder tree.” Daesy joins Ra on his cryptic message incase speak with animal is needed. Sure enough 12' up the 7th Alder tree is an owl. The owl is wooden with its back side facing and its wings out. Daesy helps lift Ra up to get it and as Ra grabs the wooden statue, a burst of electricity illuminates in a flash of lightning, sending a jolt through the halfling, luckily Daesy is quick and reduces some of the elements damage. With the damage done Ra wonders who would have it out for her, who would impersonate her cousin Roscoe. She turns the statue around in her hand. The beak of the owl has a small halfing figure with a blue mohawk carved into it’s mouth. On the bottom of the base is the smallest “G” carved into it... “GUTBUR!!!”

The next day the group prepares for a trip back to Triboar, Gutbur is due back there in 9 days and Boske wants to speak with the Banshee Agatha either along the way or after meeting Gutbur. Before leaving the party checks the traveling merchants in town and picks up some armor, Daesy places the spell “Word of Recall” in the bedroom shrine and Boske readies the cart.

The road is much quicker than the swamp travel had been and the day flies by. During the evening camp Bos'ke finishes first watch and turns watch over to Norm, but Norm never turns it over to Ra and Zorroth after his watch ended. The sleeps in awaking at dawn, with no Norm in sight.

Daesy sent Norm a sending to find out where he was, and he said he was “going away with Bailiearyl, and that he had to be with her”. The party tried sending to Bailiearyl and the spell failed. After stashing the horse and cart at a near by farm Daesy teleported the party back to Leilon with the freshly set “Word of Recall”. They started searching around, and found Norm and Bailiearyl exiting town through the southern gate.

Ra cast Dispell Magic on Norm and he seemed to come to his senses and that's where we are.

082 RP XP: 500xp for all
Players level 11:
Daesyrliniwich (Baiz): 87400+500= 87900xp
Ma/ra (Kermit): 87834+500=88334
Zorroth (Zelldeb): 87400+500= 87900xp
Norm (Ojike): 87834+500= 88334
Bos’ke (Tundrra): 85741+500= 86241
Caerdon (Lasarian): 88150+500=88650
Eicco (Stelmarii) NPC
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Tundrra
Lord
Lord
Posts: 3810
Joined: Sun Jul 15, 2012 10:05 am
Realm: Black Desert Online
House: Griffon
Record: http://newoutriders.org/wiki/index.php?title=Tundrra
http://newoutriders.org/member/Tundrra
Lord HC 04.06.2014
Squired SWG 03.21.2004
Recruited SWG 12.12.2003 by Baron Brambt
Location: Bloomington, IN

Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session 083 Bailieryl’s Long Con
Date: Wednesday, Aug 9th 2023

Players level 11:
Daesyrliniwich (Baiz), absent
Ma/ra (Kermit), absent
Zorroth (Zelldeb),
Norm (Ojike),
Bos’ke (Tundrra),
Caerdon (Lasarian)
Eicco (Stelmarii) absent

Eleint 23rd 1492DR

The morning sun still rises as the shapes of Norm and Bailieryl mounted on horseback stand within the Southern gates of Leilon.

Bailieryl "whats the matter? Why have we stopped?"
Norm “We are going the wrong way, I must meet Gutbur in Triboar.”
Bailieryl “You promised I was going to be the queen of your Uluvin Kingdom!”
Norm “But I’m betrothed to another, I can not marry you, I must rejoin my friends”
Bailieryl “Friends? They don’t care about you, they barely batted a eye or care when they found out who you really were, they are no friends.”

The party continues to move forward and Bailieryl turns finally noticing them group “How did you get here so fast” and she disappears.

Bailieryl is on Norms horse Adelig and he commands it to come toward him, he hears the invisible figure dismount. Boske draws his sword, "Baileryl, why would you betray us!” Caerdon shapes into a giant spider as Norm moves his mount towards her direction. "Villagers! Our housekeeper has turned traitor, she is invisible but close".

The sound of wings flapping and lift off can be heard as Norm nears is mount closer. Caerdon sprays a spiders web in the area tangling the invisible Bailieryl, which falls to the ground allowing Norm to grapple her. POOF!… Norms arms are empty and the webbing falls to the ground. The party is ready and alert scanning the area. High above, out of range of any readied attack the shrieking screams imitate "WEEKS! I have been waitings, weeks! I have been cleaning your filthy home and waiting for my time, how did you get back so fast, you will not steal my prize from me!". She throws an red gem down towards the ground. When it impacts it explodes into a fire elemental attacking Boske and setting him ablaze. Ceardon quickly summons a tidal wave of water extinguishing his teammate and hurting the elemental.

Norm casts a dimensional door straight up grappling the demon 180’ in the air. Hanging on for dear life the winged monster vanishes once again and sends Norm plummeting. Boske laying on his back from being knocked down from the pressurized water, reacts with a feather fall, slowing Norm’s descent. Bailieryl stays vanished, Caerdon shifts to Eagle form to search for her, Norm casts fly, however she has fled… for now.

The party returns to the “House” for a good search of anything the demon may have left behind and discovered she may have been pawning some of the parties items. Zorroth asks Norm if she may have targeted you specifically due to his past, the list could be long of those interested in his demise.

Before leaving Leilon Daesy casts another Forbearance the following morning and the party returns to their travels. First recovering the cart and horses from the farm and continuing a couple more days traveling to Phandelin. Phandelin is a little out of the way but a place where they can restock diamonds and speak to the locals about Agatha the Banshee at the Stonehill Inn.

083 XP: 725xp for bail fight
Players level 11:
Daesyrliniwich (Baiz): 87400 +absent = 87400xp
Ma/ra (Kermit): 88334+ absent = 88334
Zorroth (Zelldeb): 85555+750= 86280
Norm (Ojike): 88334+750=89059
Bos’ke (Tundrra): 86241 +750 = 86966
Caerdon (Lasarian): 88650+750= 89375
Eicco (Stelmarii) absent
Image
Tundrra TT:TableTop
*NOR/LD-High Council
User avatar
Tundrra
Lord
Lord
Posts: 3810
Joined: Sun Jul 15, 2012 10:05 am
Realm: Black Desert Online
House: Griffon
Record: http://newoutriders.org/wiki/index.php?title=Tundrra
http://newoutriders.org/member/Tundrra
Lord HC 04.06.2014
Squired SWG 03.21.2004
Recruited SWG 12.12.2003 by Baron Brambt
Location: Bloomington, IN

Re: [Spoilers] Heroes of the North

Post by Tundrra »

Session 084
Date: Wednesday, Aug 16th 2023
Recap 084
Eleint 27th 1492DR

After a full nights rest at Phandelin’s Stonehill Inn the party is ready to get back on the road, stocked with diamonds and a plan to visit the Banshee Agatha. The cart and horses quickly get us two quick days of uneventful travel, no traffic, no midnight interruptions just a steady eastern travel along the Triboar Trail. The quiet road leads us to the ruined town of Conyberry on the third afternoon, the path to Agatha lays within. The town was destroyed by Barbarians a hundred years ago, leaving only the wood and stone foundations. Caerdon takes to the sky in eagle form while Boske takes to the forest edge looking for the path that leads to the banshee’s Lair.

After an hour of searching the trail is found heading north, leading deep into to the forest where it eventually opens up to a clearing around a igloo shaped hut made from vines and branches. Boske approaches with a shout “Lady Auglathla, are you home.” Dead silence is the only reply. A bit louder he shouts “Miss Agatha are you home.” This time the faintest of whisper can be heard coming from the hut, “Why are you shouting, you don’t want me shouting back.” Boske is asked to enter alone, while the party remains some distance from the hut, Caerdon still in eagle form perches close enough to hear the whispered conversations within.

Boske lays out gifts of Superior Hat and Dress, “These gifts are for you, they allow you to have on the most beautiful dress in the room no matter where you might be”. Agatha says they will buy a conversation with her. Boske asks her about the SongPaths and how to use them, a subject with great sadness and pain for her. She reveals that currently the third link of the portal chain is broken, if the link is fixed then she can tell us how to use them. “You will need high elf magic to repair the portal. Where to go? Evermeet… you will quickly be full of arrows. Evereska? another elf village, you will not be welcomed. You need to find a Baelnorn.” Boske thanks her for the information and promises another gift when he returns “I like silver” she responds.

Once the party is together, Caedron explain what a Baelnorn is, an undead good elf, those whom commit the ultimate sacrifice in order to teach, to guard, to be forever in service. The only safe Elf village that he can think of where we could find a Lornorn would be Myth Drannor to the far south east.

Triboar is only another days travel. As always and Boske sets the alarm on the cart’s chest to begin his watch routine. A couple hours in, on the distant rolling hills he sees a group of 5 with horses trying to sneak by, they are Yaunti… he wakes Zorroth. The two watch from their camp but the group passes by harmlessly, Zorroth returns to sleep. Couple hours later Zorroth is awaken again for his watch keeping an eye open in the area where the Yuanti had been and this time following the same distant trail are three Ents walking past. Zorroth decides Caerdon would love this and wakens him, he in turn excitedly awakens Daesy and the two head after the treants before anyone has a chance to stir from their slumber.

The High Forest Ents have been trying to catch up to the Yaunti for weeks, whom they had done some trading with. 25gold is owed to the Yaunti and the Ents insist it must be returned. Caerdon offers to fly ahead to tell them to stop and with sniff the Ent says “You smell like forest, we can trust you.” So he takes off and finds the serpent folk quickly, Caerdon explains the situation and offers to join their party back to the treants. He learns they are refugees looking for a new home. The Yuanti insists it was only a 15g shortage not 25 so the 10g difference was given to Daesy and Caerdon. Daesy remains with the new travelers and begins a meal for the them, even writes a letter to the Leilon guard and directs them to seek a home there. Caerdon returns to the party to relieve Zorroth of his watch.

Eleint the 30th the final day of travel to Triboar, where we find Gutbur sitting in the Frost Touched Frog next to a creepy blind forest lady. Gutbur hugs everyone and introduces us to
Friynaf the spiritual leader of Elk Tribe, she reaches over to pat Gutbur on shoulder "you didn’t introduce me to everyone" Gutbur disagrees, and she points to a empty corner of the tavern “A tall woman with reddish hair and a scar stands there”. “BAILERYL!!” is shouted amongst the group and weapons drawn. Gutbur in the confusion asks why are you attacking the housekeeper. Baileryl just as confused that she can be seen steps away through the wall.

After the short distraction the homecoming celebrations continued with Gutbur pulling out his Santa sack and hands out various items from his grand adventure. Then he and Norm fill each other in with all the details of the past months. The new comer Friynaf believes with a bit more time she could provide more information about Baileryl. She believes that Gutbur is destined for a greatness, and she is here to help it come true.

With light still in the day, Daratha is made aware of the groups return and the party heads for the traveling Markets booths for a bit of Legendary shopping.


084 XP: 500xp
Players level 11:
Daesyrliniwich (Baiz): 87400+500=87900
Ma/ra (Kermit): 88334+absent=88334
Zorroth (Zelldeb): 86280+500=86780
Norm (Ojike): 89059+500=89559
Bos’ke (Tundrra): 86966+500=87466
Caerdon (Lasarian): 89375+500=89875
Gutbur (Lasarian) 85000+0=85000
Friynaf (Stelmarri) 85000+0=85000
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*NOR/LD-High Council
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